Standards
Setting the standard for clinical training & learning for Health & Education professionals to empathise on the impact of visual impairment, using Virtual Reality.
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Professional practitioners traditionally use primitive and two-dimensional methods to demonstrate sight loss, but a new solution was created using Virtual Reality to increase impact.
The task was to support clinical standards and efficacy in delivering accredited training to eyecare professionals and allied health professionals, to help others to better understand sight loss using virtual reality to provide an immersive learning experience.
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Using professional clinical standards , we worked with training professionals and researchers at Queen’s University, Belfast Health & Social Care Trust and Wolffsohn Research to test, evaluate and validate the pre & post training evaluation of the Empatheyes VR Sight Loss Simulator.
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The training had a transformative impact on those demonstrating sight loss, using VR.
From training optometrists, health professionals and educationalists in a rapidly changing Education, Health & Social Care environment.
The training via VR increased learning and knowledge retention for all user groups by 80% overall.
Changing advice quality standards required a new digital case management system, delivered using a Rapid Sprint process to transform working practices for Advice NI.
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Supported by the Department for Communities, Advice NI, the leading advice network for Northern Ireland, engaged Cruinn to assist and assure its Quality and Digital teams to develop an Online Portal with a series of resources.
Advice NI needed a Portal that its members could trust to be timely and contained enough information to provide information that would allow them to meet new NI Quality Advice Standards (NIQAS).
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Using a ‘Rapid Sprint’ process, we worked with Advice NI’s internal Quality and Digital teams, Technology and Case Management System Providers, to analyse the technical requirements.
Our approach used a Gap Analysis to develop a customised approach. This gave greater flexibility when adding and retrieving datasets. We quality tested our approach and categorised lists of User Stories, so as to plan our work.
We then developed Wire Frames for testing key issues and moving towards a working solution deemed fit-for-purpose by Advice NI. We subsequently trained member organisations via interactive workshops
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Having initially developed a working prototype, to completion, for internal testing, the workflow integrated within the prototype, was then ready for initial user testing.
With final functional updates, following user testing the Online Portal site was made ready for public launch in rapid time (6 weeks) from concept to prototype.
The portal is vitally important for members applying for the NI Advice Quality Standard, making the application process easier for accreditation of the Standard including self-help guides, practical demonstrations and FAQ resources.
City of Dublin Youth Services Board faced changing policy environment for the future of Youth Work across Dublin, with introduction of new funding schemes & standards.
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The City of Dublin Youth Service Board (CDYSB) has responsibility on behalf of the Department of Children, Equality, Disability, Integration and Youth (DCEDIY) for the implementation of the National Quality Standards Framework (NQSF) for volunteer-led Youth Groups in the City of Dublin Education and Training Board (CDETB) area. CDYSB also supports the implementation of the framework across other Education and Training Board areas by agreement with the Education and Training Board Ireland (ETBI).
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Development of an inaugural strategy from 2022-2025, aligned to corporate parent’s strategic planning process.
The emphasis was on setting standards of quality for Youth Work by putting the young person’s voice as the primary focus of its future strategy.
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Based on a co-design process, strategic pillars were shaped into as series of objectives and aims to deliver future standards of Youth Work in Greater Dublin region.
The overarching outcome was to place the professional practice of Youth Work to “drive change” by recommending a series of actions to elevate the standards of provision to influence policymakers and stakeholders over the next 3 years 2022-2025.
Client Projects
Strategy
Setting the direction of travel to help clients steer & navigate the operating environment for their organisations.
Sustainability
Assessing the environmental, social & economic performance of clients, to govern and sustain long-term growth.
Skills
Predicting the current & future skills needs of industry, markets or sectors, to meet supply & demand for clients.